package de.gameduell.framework.gui.animation {
	import flash.events.IEventDispatcher;

	/**
	 * @author cbra
	 */
	public interface Tweenable extends IEventDispatcher {
		/**
		 * starts the tweenable object
		 */	
		function start():void;	

		/**
		 * stops the tweenable object
		 */	
		function stop():void;
		
		/**
		 * indicates if the tween is playing
		 */	
		function get isPlaying():Boolean;
	}
}
